Oracle of Seasons

Tarm Remains

Walkthrough : map below

1. First, go to Oola Market with 5 iron pieces.
   Buy <Member's Card> and go to Horon Village.
 
2. Go into Horon Shop and talk to shop-keeper.
   You need to have 200 rupees with you to buy
   <Treasure Map>. With the map, you can check
   where are the four jewelleries to get.
   ( Push 'Select' button to see map )
   In the member's shop, you can also buy Gacha Seed
   and Fruit Bag(can carry up to 50 fruits each)
 
3. Go to West Beach of Horon Village. Shoot Fire Fruit to
   torch in the sea. Bridge appears and you can go to
   island area. Shoot Question Fruit to stone in '?' shape.
   <Tail> appears. Defeat it to get t-box.
   Jewel in it.
 
4. In Mt.Cock, near the entrance of Level 4, there is a
   part that you can dive in. Find out water cave.
   Jewel in it.
 
5. Southern Horon Plain(6-C), get into the cave and talk to the old man.
   He gives you a Jewel.
 
6. Make it Winter on a stamp in Marsh Spool and go to (7-B) where you see
   crack on wall. Dig snow balls and get to the crack. 
   Bomb it and enter. T-box has Jewel in it.
 
7. With four jewelleries, go to map-4-B. Tarm Remains. Put Jewels on the wall of the gate
   and open it. 
 
8. Make it Summer on stamp in 3-B(down-right). Climb wall with ivy and go up.
   Then go left and down the ivy route. Push canon to let ladder appear on left side.
   Then go back to the stamp.
 
9. This time make it Winter. Go left to the canon side. Now you can go up on snow
   to the ladder appeared. Go up and push 2 canons to the iced pond.
   Make it Spring on stamp to let canons sink in the pond.
 
10. Make it Autumn and go right side. There are three mushrooms closing way to
    stair-hole. Pull it away and get into the hole. Set Shield for Deknut shoot.
    They will tell you about the Lost Wood route.
 
11. Pass through the Lost Wood to 1-A. (Check map-3) Make it Winter on stamp.
    You can walk on snow at 1-B. On roof, push canon away from
    jump spot. Jump down to the stamp and make it Spring.
    Use shooting flower to go up again. Cut the flower to the path left.
    Go to the entrance of Level 6.
 
12. At the entrance, strange creature tells you something.
    Is he saying about Din ? Or someone else ?
 

Important Points in Marsh Spool

(map-1)Door repair
If you burn tree to get into, there is an old man.
But if you talk to him, he says he needs repair fee.
Your rupee will be taken away.
(map-2)Another hole to get into
Make it Autumn at 1-A and come to this place.
Take away mushroom stones and burn tree to get in.
This time you get t-box which has Gacha Seed in it.
(map-3)Do not touch Amos
If you do not touch Amos here, it won't move. But when
it started to move, you can only defeat it by bomb or
Slingshot with Fire Fruit. 
(map-4)Golden Lynel
Make it Winter and come here. You'll see Golden Lynel.
(Start Golden enemy event first)
Be careful for beam Lynel shoot at you. You can stop
Lynel's movement with Boomerang. Then cut by sword.
(map-5)Never ending Like-like attack
In this area, yuo see Like-like. They never stop coming.
Although you defeat as many as possible, you get nothing.
It's better ignore them and pass away.
(map-6)White-Sword !
When all the Wara-shibe(The exchange game) completed,
you have record-player with you. Burn tree and get into the hole.
Play music with the player to Deknut in the hole.
He show you the way to get White-Sword.
< On stamp at 3-A:
  1. Make it Winter and go left
  2. Make it Autumn and go left
  3. Make it Summer and go left
  4. Make it Spring and go left
>
Level 6: Ancient Remains